Published by : Baturi | Views: 6 | Category: eBooks
iPhone and iPad Apps for Absolute Beginners
Rory Lewis, Chad Mello, "iPhone and iPad Apps for Absolute Beginners"
English | 2013 | pages: 381 | ISBN: 1430246170 | PDF | 30,3 mb
So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how.



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Published by : Baturi | Views: 6 | Category: eBooks
iPhone Photography and Video For Dummies
Angelo Micheletti, "iPhone Photography and Video For Dummies"
English | 2010 | pages: 260 | ISBN: 0470643641 | PDF | 10,4 mb
Get the most out of your iPhone's camera and video capabilities with this full-color reference!



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Published by : Baturi | Views: 8 | Category: eBooks
iPhone Location Aware Apps by Example Beginners Guide
Zeeshan Chawdhary, "iPhone Location Aware Apps by Example: Beginners Guide"
English | 2012 | pages: 387 | ISBN: 1849692246 | PDF | 33,6 mb
iPhone Location Aware Apps by Example - Beginner's Guide



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Published by : Baturi | Views: 5 | Category: eBooks
iPhone 3D Programming Developing Graphical Applications with OpenGL ES
Philip Rideout, "iPhone 3D Programming: Developing Graphical Applications with OpenGL ES"
English | 2010 | pages: 440 | ISBN: 0596804822 | PDF | 6,2 mb
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS - including the iPad and iPod Touch - with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.You'll build several graphics programs - progressing from simple to more complex examples - that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app.Learn fundamental graphics concepts, including transformation matrices, quaternions, and moreGet set up for iPhone development with the Xcode environmentBecome familiar with versions 1.1 and 2.0 of the OpenGL ES API, and learn to use vertex buffer objects, lighting, texturing, and shadersUse the iPhone's touch screen, compass, and accelerometer to build interactivity into graphics applicationsBuild iPhone graphics applications such as a 3D wireframe viewer, a simple augmented reality application, a spring system simulation, and moreThis book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS).



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Published by : Baturi | Views: 8 | Category: eBooks
iOS UICollectionView The Complete Guide
Ash Furrow, "iOS UICollectionView: The Complete Guide"
English | 2014 | pages: 192 | ASIN: B00IHZKDCU | PDF | 4,1 mb
Fully updated for iOS 7, iOS UICollectionView: The Complete Guide, Second Edition will help you build highly immersive, cutting-edge iOS user interfaces that transform your apps from good to great! Ash Furrow covers everything that's new and valuable in UICollectionViews for iOS 7, showing how it eliminates annoying "gotchas" from iOS 6 (and helping you avoid a few new pitfalls). For the first time, he also demonstrates how to integrate UICollectionViews with iOS 7's brand-new UIKit Dynamics to deliver more realistic animations and more effective layouts.



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Published by : Baturi | Views: 5 | Category: eBooks
iOS Sensor Apps with Arduino Wiring the iPhone and iPad into the Internet of Things
Alasdair Allan, "iOS Sensor Apps with Arduino: Wiring the iPhone and iPad into the Internet of Things"
English | 2011 | pages: 124 | ISBN: 1449308481 | PDF | 41,5 mb
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you'll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You'll also build an iOS application that will parse the sensor values it receives and Description the resulting measurements, all in real-time.



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Published by : Baturi | Views: 7 | Category: eBooks
iOS SDK Programming A Beginners Guide A Beginner's Guide
James A. Brannan, Blake Ward, "iOS SDK Programming A Beginners Guide: A Beginner's Guide"
English | 2011 | pages: 529 | ISBN: 0071759085 | PDF | 15,6 mb
Essential Skills-Made Easy!



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Published by : Baturi | Views: 6 | Category: eBooks
iOS Components and Frameworks Understanding the Advanced Features of the iOS SDK
Kyle Richter, Joe Keeley, "iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK"
English | 2013 | pages: 573 | ISBN: 0321856716 | PDF | 9,6 mb
Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5



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Published by : Baturi | Views: 7 | Category: eBooks
iOS 6 Recipes A Problem-Solution Approach
Shawn Grimes, Colin Francis, Hans-Eric Grnlund, "iOS 6 Recipes: A Problem-Solution Approach"
English | 2012 | pages: 684 | ISBN: 1430245999 | PDF | 24,8 mb
iOS6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS6 SDKdevices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently.



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Published by : Baturi | Views: 6 | Category: eBooks
iOS 5 Recipes A Problem-Solution Approach
Shawn Grimes, Colin Francis, "iOS 5 Recipes: A Problem-Solution Approach"
English | 2012 | pages: 609 | ISBN: 1430240059 | PDF | 75,2 mb
iOS 5 Recipes: A Problem-Solution Approach is yourguide to developing solutions on iPad, iPhone, and other iOS 5devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently.



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