Published by : Baturi | Views: 121 | Category: Software

Chaos Group V-Ray 5.00.04 for 3ds Max
Chaos Group V-Ray 5.00.04 for 3ds Max | 2.4 Gb
The Chaos Group development team is pleased to announce the availability of V-Ray 5.00.04 for Autodesk 3ds Max. V-Ray 5 brings a modern and efficient material library workflow, faster look-development with material presets and flexible post-processing features that save you time and let you go beyond just rendering.



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Published by : Baturi | Views: 177 | Category: Software / Design

Chaos Group V-Ray Next, Update 3 (build 4.30.23) for Unreal
Chaos Group V-Ray Next, Update 3 (build 4.30.23) for Unreal | 201.1 mb
Chaos Group has launched V-Ray Next, Update 3 (build 4.30.23) for Unreal, the new version of its V-Ray renderer for Unreal Engine. This update brings some major functionality to make your rendering experience even better.



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Published by : Baturi | Views: 190 | Category: Software / Design
Chaos Group V-Ray Next, Update 1.1 (build 4.10.02) for Autodesk Revit
Chaos Group V-Ray Next, Update 1.1 (build 4.10.02) for Autodesk Revit | 566.6 mb
The Chaos Group development team is pleased to announce the availability of V-Ray Next, Update 1.1 (build 4.10.02) for Revit. Apart from fixes in the detected issues, this version hosts a couple of noteworthy improvements as well.



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Published by : Baturi | Views: 196 | Category: Tutorials

SketchUp Rendering for Compositing in V-Ray Next
SketchUp: Rendering for Compositing in V-Ray Next
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 31m | 1.51 GB
Instructor: Brian Bradley



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Published by : Baturi | Views: 165 | Category: Software / Design

Chaos Group V-Ray Next 5.00.03 for 3ds Max
Chaos Group V-Ray Next 5.00.03 for 3ds Max | 2.4 Gb
The Chaos Group development team is pleased to announce the availability of V-Ray Next 5.00.03 for Autodesk 3ds Max. Last release brings a modern and efficient material library workflow, faster look-development with material presets and flexible post-processing features that save you time and let you go beyond just rendering.



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